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(PR) TSMC Intends to Expand Its Investment in the United States to US$165 Billion to Power the Future of AI

TSMC (TWSE: 2330, NYSE: TSM) today announced its intention to expand its investment in advanced semiconductor manufacturing in the United States by an additional $100 billion. Building on the company’s ongoing $65 billion investment in its advanced semiconductor manufacturing operations in Phoenix, Arizona, TSMC’s total investment in the U.S. is expected to reach US$165 billion. The expansion includes plans for three new fabrication plants, two advanced packaging facilities and a major R&D team center, solidifying this project as the largest single foreign direct investment in U.S. history.

Through this expansion, TSMC expects to create hundreds of billions of dollars in semiconductor value for AI and other cutting-edge applications. TSMC’s expanded investment is expected to support 40,000 construction jobs over the next four years and create tens of thousands of high-paying, high-tech jobs in advanced chip manufacturing and R&D. It is also expected to drive more than $200 billion of indirect economic output in Arizona and across the United States in the next decade. This move underscores TSMC’s dedication to supporting its customers, including America’s leading AI and technology innovation companies such as Apple, NVIDIA, AMD, Broadcom, and Qualcomm.

“Back in 2020, thanks to President Trump’s vision and support, we embarked on our journey of establishing advanced chip manufacturing in the United States. This vision is now a reality,” said TSMC Chairman and CEO Dr. C.C. Wei. “AI is reshaping our daily lives and semiconductor technology is the foundation for new capabilities and applications. With the success of our first fab in Arizona, along with needed government support and strong customer partnerships, we intend to expand our U.S. semiconductor manufacturing investment by an additional $100 billion, bringing our total planned investment to $165 billion.”

TSMC’s Arizona fab currently employs more than 3,000 people on 1,100 acres of land in Arizona. The site has been in volume production since late 2024. This expansion will play a crucial role in strengthening the U.S. semiconductor ecosystem by increasing American production of advanced semiconductor technology. It will also complete the domestic AI supply chain with TSMC’s first U.S. advanced packaging investments.

In the United States, in addition to its latest manufacturing site in Phoenix, TSMC operates a fab in Camas, Washington, and design service centers in Austin, Texas, and San Jose, California.

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This Week in Gaming (Week 10)

Welcome to the month of March and a week when almost every single new game launches on a Thursday. This week’s major release is a new 5v5 FPS shooter set in a Sci-Fi world. This is followed by alien planet colony management, a spot of museum curation, working as a car mechanic, doing battle with your best buddy in multiple imaginary worlds, with the week finally ending with some more co-op action, but puppet sized. We have four more games included at the end, but that’s only a few of the games launching this Thursday.

FragPunk / This week’s major release / Thursday 6 March
FragPunk is a fast-paced 5v5 hero shooter with powerup cards that change the rules of each round. Choose your hero, your weapons, and pick from a selection of cards that dramatically change the rules of engagement. Steam link

Deep Space Directive / Monday 3 March / Early access
Resource management without micro-management! Build, defend, and optimize your ever-growing industrial colony in a dynamic hex-tile world. Buy low, sell high to expand and upgrade your base. Even your enemies are a resource to be exploited. Profit waits for no one. Steam link Two Point Museum / Tuesday 4 March
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits Steam link Car Mechanic Shop Simulator / Wednesday 5 March
Manage a prosperous car shop empire and enter the complex car maintenance and repair world. This simulation game offers a comprehensive, in-depth experience that combines strategic business management with the technical nuances of car maintenance. Steam link Split Fiction / Thursday 6 March
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op action adventure from the studio behind 2021 Game of the Year Winner, It Takes Two. Mio and Zoe are contrasting writers – one writes sci-fi and the other writes fantasy – who become trapped in their own stories after being hooked up to a machine designed to steal their creative ideas. Steam link Myrmidon / Friday 7 March
Invite a friend online and embark on a puzzle-platformer adventure exploring the bond between an animator and his puppet. Work together to clear obstacles across the sprawling sets of a stop-motion animation workshop and find out to what lengths the power of imagination can take you. Steam link This week’s other releases: Carmen Sandiego, Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars, Dragonkin: The Banished, Chernobylite 2: Exclusion Zone

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Early Leak Claims AMD Radeon RX 9060 XT Might Reach NVIDIA GeForce RTX 4070 Territory

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Saturday, March 1st 2025

Judging by the current state of gaming GPUs, it might appear to some that true budget-class cards are a thing of the past. That said, it is almost certain that both NVIDIA and AMD are cooking entry-level GPUs to cater to folks who can’t shell out the astoundingly high prices that modern mid-range and high-end GPUs command, with AMD having already confirmed the launch for RX 9060 class cards sometime in Q2 of this year. Previous leaks have indicated that the RX 9060 will likely hit the scene with 12 GB of GDDR6 VRAM, whereas its XT sibling will boast an additional 4 GB. NVIDIA is also expected to drop the RTX 5060 and 5060 Ti cards sometime towards the end of this month, likely in 8 GB and 16 GB flavors of the shinier GDDR7 spec.

Now, a fresh leak by Moore’s Law Is Dead (MLID) has claimed that the Radeon RX 9060 XT will outperform the RTX 4060 Ti in performance, slotting in between the RTX 4060 Ti and the Radeon RX 7700 XT. Moreover, he added that AMD may even push clocks to bring the card closer to the RTX 4070 territory – a sweet position to hold indeed. Regarding launch date, MLID expects the card to hit the arena sometime in April. Of course, as with all leaks and rumors, accept this information with a grain of salt, especially considering that MLID’s assertions are sourced from a single party. The RTX 5060/Ti is expected to be priced in the $400-$500 range, which means the RX 9060 XT will likely have to be priced in the lower-end of that in order to make for a compelling value proposition.

Sources: Moore’s Law is Dead, Spotted by Notebookcheck

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(PR) Splitgate 2 Open Alpha Build Available on Steam, PS5 & Xbox Series X|S

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Friday, February 28th 2025

Hey, Splitfam. We’re doing an Open Alpha preview of the work we’ve done on Splitgate 2, available to everyone for four days from Feb. 27 to March 2. Come play with us! This is your first chance to check out our new Multi-Team Portal Warfare, 8v8v8 battles of colossal proportions set on a massive map. Plus, we’ve got new arena maps, new weapons, new gear, and hundreds of improvements based on community feedback. Anyone with a Steam account, a PS5, or an Xbox Series X|S can register and play—for free, as always. Read on for more details about what will be included in the Open Alpha.

Portals Change Everything
Portal into the action as an elite Ace in Splitgate 2, the only free-to-play shooter where you can teleport across the map to outsmart your opponents. Team up, customize weapons, and master portaling skills as you compete for glory in epic showdowns. This is the future of Splitgate, bringing fast-paced portal gunplay with objective-based game modes, distinctive new maps, and a wild collection of weapons. Dominate the competition with the ultimate tool: a portal gun. Flank your foes and turn the tide of combat by portaling across the map, or defy gravity to launch yourself for jaw-dropping aerial kills. Recruit your friends and compete for the respect of the entire galaxy. Take control of the Hotzone while your friends hold off enemies portaling in from all sides. Stand together and steamroll your opponents to win the match and claim victory.

LISTENING TO THE COMMUNITY

  • Thanks to all of the community feedback we’ve gotten from playtests and gameplay we’ve shared online, we’ve made a litany of improvements to every single aspect of the game.
  • We heard that you wanted more action, so we made respawns shorter and rounds longer.
  • We also heard that you wanted more portaling options, so we added more portal walls to our existing maps, and added new portal opportunities like a Launch Portal, a combination of a portal wall and a launch pad that will send you flying.
  • To learn more about how seriously we take community feedback, you can read more about the changes in this message from Ian Proulx, cofounder and CEO of 1047 Games, or watch this Dev Talk from Ian and our other co-founder, Nicholas Bagamian.

READY TO PLAY?

  • Thanks for reading, Splitfam. Remember, even with all of these new updates and features, this is just the beginning. The Open Alpha represents less than half of all of the new content we’re going to have in the full version at launch.
  • Again, you can find the Open Alpha on Steam, PS5 and Xbox Series X|S. No need to sign up, just portal into the action on your gaming system of choice Feb 27 to March 2.
  • And to keep in the loop about our full launch later this year, be the first to know by staying in touch with us on our Discord or signing up for our newsletter on splitgate.com.

Play the Splitgate 2 Open Alpha now on PC (via Steam), PS5, and Xbox Series X|S.

Sources: Splitgate 2 Official Site, Splitgate 2 Steam Profile

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(PR) Firaxis Unveils March Civilization VII Update 1.1.0 and 1.1.1 Details, as Well as Upcoming Features

Greetings, Civ fans! Since launch, the team at Firaxis Games has been working quickly to address key areas of Civilization VII that we’ve prioritized and identified with the community’s feedback and our own teams. Today, we wanted to provide a high-level overview of what you can expect in the next updates for Civilization VII.

Next Update Coming March 4
The next update for Civilization VII, Update 1.1.0, is coming on March 4, 2025, and will be deployed across PC & console. Cross-play between PC and consoles will be re-enabled with the deployment of this update. Please note: Update 1.1.0 release timing may differ on Nintendo Switch.

Update 1.1.0 includes a number of updates based on community suggestions and feedback. A full list of update notes will be shared on release, but some notable callouts of what you can expect include the following:

  • New Natural Wonder to discover: Bermuda Triangle (free to all players)
  • Additional UI adjustments, polish, and addressing of reported issues
  • Significant changes to the Modern Age’s Cultural Legacy Path and Victory; AI leaders will also be better at completing a Cultural Victory (so expect fewer Explorer Unit stacks!)
  • Now able to convert Holy Cities in the Exploration Age. Note that when players create their own Missionary Units, they will always follow the player’s chosen Religion
  • Naval Units will be able to disperse Coastal Independent Powers
  • Balance pass on several Mementos
  • Refinements to the Army Unpacking action
  • Addressing reported issues with multiplayer and adding friends with a 2K Account
  • For console players: all prior updates from Update 1.0.1 Patches 1, 2, and 3 will be implemented, in addition to the items noted above

Although our first in-game Event, Natural Wonder Battle, was originally planned for Update 1.1.0 on March 4, events are now being postponed to a later update to allow us more time to prioritize quality-of-life improvements for players worldwide. We’ll share more details about the first in-game event once we’re ready.

Also going live with Update 1.1.0 is the first half of the paid Crossroads of the World Collection, which is included in both the Deluxe Edition and Founders Edition of Civilization VII. Players who own either of those editions, or have purchased the Crossroads of the World Collection separately, will receive this content automatically with Update 1.1.0.

  • Crossroads of the World Collection – Part 1: The first half of the paid Crossroads of the World Collection includes the new leader Ada Lovelace, the new civs Great Britain (Modern Age) and Carthage (Antiquity Age), and the Natural Wonder Pack including four new Natural Wonders: Machapuchare, Mount Fuji, Vihren, and Vinicunca.

Update 1.1.1 Coming March 25
The March 4 update is the first of many future major releases coming to Civilization VII. The next major update after that, Update 1.1.1, is slated for March 25 (subject to change). Here’s a sneak peek at some of what’s planned for that update:

  • Additional UI improvements and refinements; specifics will be shared later with the Update 1.1.1 Notes
  • Note: Ongoing improvements to the User Interface continues to be a top priority for the development team. The updates being introduced on March 25 are just one part of a much larger plan that aims to improve the UI over the next several months.
  • Scouting and Settling improvements for AI, including less aggressive “forward” settling by AI
  • Adding Quick Move functionality
  • Adding the ability to customize the names of Commanders and Cities
  • Renaming the existing maps to be “Start Position: Balanced,” which will be the default Start Position setting for multiplayer games
  • Adding a new Start Position of “Standard,” where the landforms on maps are less predictable, closer to how map generation works in Civ VI
  • Adding an optional Restart button that rerolls the player’s map generation now that these less predictable start positions are possible
  • New Natural Wonder: Mount Everest (free to all players)

Update 1.1.1 will also include the second half of the paid Crossroads of the World Collection, which is included in both the Deluxe Edition and Founders Edition of Civilization VII. This includes a new leader, Simón Bolívar, and two new Civilizations with Bulgaria (Exploration Age) and Nepal (Modern Age).

Looking Ahead
Beyond March, we have several community-requested items on our list that are high priorities for the team. Some examples of these include:

  • Ongoing UI improvements
  • Adding a “One More Turn” button that will let you continue playing past the end of the Modern Age
  • Implementing Auto-Explore
  • New map sizes (all platforms except Nintendo Switch)
  • New Resource types and adjustments to map resource allocation
  • Teams support in multiplayer
  • Hot Seat local multiplayer
  • Research Queuing
  • Mod tools and Steam Workshop support
  • Additional game setup customization options
  • And more!

We’re in the process of scoping the work necessary to bring these priorities to the game as soon as we can. Some of these will be delivered as early as April (subject to change), though many will take longer to develop, test, and deploy. As always in development, plans can change and we’ll have more details to share here in the weeks and months ahead as plans solidify. We appreciate your continued patience in the meantime!

Where Can I Share Feedback?
If you’re looking to share feedback on Civilization VII, want to stay up-to-date, or are just looking for a place to talk with other Civ players, check out the Steam Discussion forums and our official Discord channel! For any bugs and issues, you can check if it’s an issue already on our radar or submit a ticket through our support portal (select Civ VII in dropdown). As always, thanks for being the best fans in gaming!

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(PR) NVIDIA Announces Financial Results for Fourth Quarter and Fiscal 2025

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Wednesday, February 26th 2025

NVIDIA today reported revenue for the fourth quarter ended January 26, 2025, of $39.3 billion, up 12% from the previous quarter and up 78% from a year ago.

For the quarter, GAAP earnings per diluted share was $0.89, up 14% from the previous quarter and up 82% from a year ago. Non-GAAP earnings per diluted share was $0.89, up 10% from the previous quarter and up 71% from a year ago.

For fiscal 2025, revenue was $130.5 billion, up 114% from a year ago. GAAP earnings per diluted share was $2.94, up 147% from a year ago. Non-GAAP earnings per diluted share was $2.99, up 130% from a year ago.

“Demand for Blackwell is amazing as reasoning AI adds another scaling law—increasing compute for training makes models smarter and increasing compute for long thinking makes the answer smarter,” said Jensen Huang, founder and CEO of NVIDIA.

“We’ve successfully ramped up the massive-scale production of Blackwell AI supercomputers, achieving billions of dollars in sales in its first quarter. AI is advancing at light speed as agentic AI and physical AI set the stage for the next wave of AI to revolutionize the largest industries.”

NVIDIA will pay its next quarterly cash dividend of $0.01 per share on April 2, 2025, to all shareholders of record on March 12, 2025.

Outlook
NVIDIA’s outlook for the first quarter of fiscal 2026 is as follows:

  • Revenue is expected to be $43.0 billion, plus or minus 2%.
  • GAAP and non-GAAP gross margins are expected to be 70.6% and 71.0%, respectively, plus or minus 50 basis points.
  • GAAP and non-GAAP operating expenses are expected to be approximately $5.2 billion and $3.6 billion, respectively.
  • GAAP and non-GAAP other income and expense are expected to be an income of approximately $400 million, excluding gains and losses from non-marketable and publicly-held equity securities.
  • GAAP and non-GAAP tax rates are expected to be 17.0%, plus or minus 1%, excluding any discrete items.

Highlights
NVIDIA achieved progress since its previous earnings announcement in these areas:

Data Center

  • Fourth-quarter revenue was a record $35.6 billion, up 16% from the previous quarter and up 93% from a year ago. Full-year revenue rose 142% to a record $115.2 billion.
  • Announced that NVIDIA will serve as a key technology partner for the $500 billion Stargate Project.
  • Revealed that cloud service providers AWS, CoreWeave, Google Cloud Platform (GCP), Microsoft Azure and Oracle Cloud Infrastructure (OCI) are bringing NVIDIA GB200 systems to cloud regions around the world to meet surging customer demand for AI.
  • Partnered with AWS to make the NVIDIA DGX Cloud AI computing platform and NVIDIA NIM microservices available through AWS Marketplace.
  • Revealed that Cisco will integrate NVIDIA Spectrum-X into its networking portfolio to help enterprises build AI infrastructure.
  • Revealed that more than 75% of the systems on the TOP500 list of the world’s most powerful supercomputers are powered by NVIDIA technologies.
  • Announced a collaboration with Verizon to integrate NVIDIA AI Enterprise, NIM and accelerated computing with Verizon’s private 5G network to power a range of edge enterprise AI applications and services.
  • Unveiled partnerships with industry leaders including IQVIA, Illumina, Mayo Clinic and Arc Institute to advance genomics, drug discovery and healthcare.
  • Launched NVIDIA AI Blueprints and Llama Nemotron model families for building AI agents and released NVIDIA NIM microservices to safeguard applications for agentic AI.
  • Announced the opening of NVIDIA’s first R&D center in Vietnam.
  • Revealed that Siemens Healthineers has adopted MONAI Deploy for medical imaging AI.

Gaming and AI PC

  • Fourth-quarter Gaming revenue was $2.5 billion, down 22% from the previous quarter and down 11% from a year ago. Full-year revenue rose 9% to $11.4 billion.
  • Announced new GeForce RTX 50 Series graphics cards and laptops powered by the NVIDIA Blackwell architecture, delivering breakthroughs in AI-driven rendering to gamers, creators and developers.
  • Launched GeForce RTX 5090 and 5080 graphics cards, delivering up to a 2x performance improvement over the prior generation.
  • Introduced NVIDIA DLSS 4 with Multi Frame Generation and image quality enhancements, with 75 games and apps supporting it at launch, and unveiled NVIDIA Reflex 2 technology, which can reduce PC latency by up to 75%.
  • Unveiled NVIDIA NIM microservices, AI Blueprints and the Llama Nemotron family of open models for RTX AI PCs to help developers and enthusiasts build AI agents and creative workflows.

Professional Visualization

  • Fourth-quarter revenue was $511 million, up 5% from the previous quarter and up 10% from a year ago. Full-year revenue rose 21% to $1.9 billion.
  • Unveiled NVIDIA Project DIGITS, a personal AI supercomputer that provides AI researchers, data scientists and students worldwide with access to the power of the NVIDIA Grace Blackwell platform.
  • Announced generative AI models and blueprints that expand NVIDIA Omniverse integration further into physical AI applications, including robotics, autonomous vehicles and vision AI.
  • Introduced NVIDIA Media2, an AI-powered initiative transforming content creation, streaming and live media experiences, built on NIM and AI Blueprints.

Automotive and Robotics

  • Fourth-quarter Automotive revenue was $570 million, up 27% from the previous quarter and up 103% from a year ago. Full-year revenue rose 55% to $1.7 billion.
  • Announced that Toyota, the world’s largest automaker, will build its next-generation vehicles on NVIDIA DRIVE AGX Orin running the safety-certified NVIDIA DriveOS operating system.
  • Partnered with Hyundai Motor Group to create safer, smarter vehicles, supercharge manufacturing and deploy cutting-edge robotics with NVIDIA AI and NVIDIA Omniverse.
  • Announced that the NVIDIA DriveOS safe autonomous driving operating system received ASIL-D functional safety certification and launched the NVIDIA DRIVE AI Systems Inspection Lab.
  • Launched NVIDIA Cosmos, a platform comprising state-of-the-art generative world foundation models, to accelerate physical AI development, with adoption by leading robotics and automotive companies 1X, Agile Robots, Waabi, Uber and others.
  • Unveiled the NVIDIA Jetson Orin Nano Super, which delivers up to a 1.7x gain in generative AI performance.

Source: NVIDIA

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AMD & Capcom Reveal Monster Hunter Wilds Game Bundle

Earlier today, the AMD Rewards website was updated with a new marketing promotion—standard edition digital copies of Capcom’s Monster Hunter Wilds (due on February 28) will be bundled with qualifying purchases of select Ryzen processors, Radeon graphics card, as well as Team Red-powered gaming laptops. AMD’s previous “Game Bundle Promotion” campaign rolled out last autumn—at the time, participating customers were gifted digital copies of Warhammer 40,000: Space Marine 2 and Unknown 9: Awakening. Unfortunately, the latest iteration grants access to a single AAA title. Multiple hardware and gaming news outlets have advised prospective buyers to make use of the Monster Hunter Wilds PC performance benchmark utility; in preparation for the game’s full release. Preview builds have reportedly brought fairly potent test systems to their knees.

Curiously, AMD’s list of eligible products does not include any desktop (AM5) 3D V-Cache models—a glaring omission, given the nature of this promotion. Instead, various standard SKUs are listed; at the top we spotted their Ryzen 9 9950X CPU. The cheapest option seems to be the Ryzen 7 7700 (non-X) model. Qualifying graphics card options are restricted to the Radeon RX 7000 series; there is no mention of next-gen candidates—terms could be amended later this week; AMD will be presenting its new Radeon RX 9070 series on February 28. Team Red board partners are expected to reveal their respective participations with this Monster Hunter Wilds promo campaign; Sapphire—a well regarded AIB—announced its involvement, as of this afternoon. Interestingly, ASUS has introduced a similar marketing initiative, also involving Capcom and its popular Monster Hunter franchise.

VideoCardz and Tom’s Hardware have kindly extracted lists of qualifying products.

Eligible AMD Ryzen processor SKUs:

  • Ryzen 9 9950X
  • Ryzen 9 9900X
  • Ryzen 7 9700X
  • Ryzen 5 9600X (not available in Japan)
  • Ryzen 9 7950X
  • Ryzen 9 7900X
  • Ryzen 7 7700X
  • Ryzen 7 7700

Eligible AMD Radeon GPUs:

  • Radeon RX 7900 XTX
  • Radeon RX 7900 XT
  • Radeon RX 7800 XT
  • Radeon RX 7700 XT

Eligible AMD Ryzen laptops—qualifying hardware must utilize Ryzen Al 9 300, 7000HX, 7000X3D, 8000 or Al Max series processors:

  • ASUS ROG Zephyrus G16
  • ASUS ROG Strix G17
  • ASUS ROG Strix Scar 17
  • ASUS ROG Flow Z13
  • HP Victus 16
  • MSI Alpha 17
  • MSI Stealth A16 Al+
  • Lenovo Legion Pro 7 16
  • Lenovo Legion Pro 5 16
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TSMC 2 nm Wafer Output Projected to Reach 80,000 Units Per Month, by End of 2025

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Monday, February 24th 2025

Earlier in the year, we heard about TSMC being ahead of the game with its speculated trial production run of cutting-edge 2 nm (N2) silicon. Taiwan’s premier foundry company is reportedly prepping its Baoshan and Kaohsiung plants for full-on manufacturing of next-gen chips. The latest insider whispers propose that TSMC is making “rapid” progress on the 2 nm (N2) front, as company engineers have moved onto an “intensive” trial production phase. Taiwan’s Economic Daily News has picked up on compelling projections from industry moles; the Hsinchu Baoshan facility’s current monthly production capacity is (allegedly) around 5000 to 10,000 2 nm wafers. The other 2 nm-specialist site—Kaohsiung—has reportedly moved into a small-scale appraisal phase.

TSMC declined to comment on recently leaked data points, but they released a general statement (to UDN), emphasizing that: “(our) 2 nm process technology is progressing well and will go into mass production as scheduled in the second half of this year.” The Baoshan plant could ramp up to 25,000 2 nm wafers per month, once it moves into a mass production phase. Combined with the same estimated output from its sister site (Kaohsiung), insiders reckon that the combined total could reach 50,000 units per month. Following a predicted successful “second phase” transition, TSMC’s most advanced facilities have a “chance” to pump out 80,000 2 nm parts (combined total). The latest murmurs suggest that this milestone could be achieved by the end of 2025. Industry watchdogs believe that Apple will have first access dibs on TSMC’s upcoming cutting-edge offerings.

Sources: Economic Daily News, Jukanlosreve Tweet, Wccftech

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This Week in Gaming (Week 9)

Welcome to the last week of February and this week we have a massive AAA release from a popular Capcom franchise that involves a lot of monsters in the wild. The rest of this week is a lot more low-key, with a rhythm platformer, a 2D scroller action ninja game, a co-op horror game, a retro collection which includes no less than 14 games and finally some greens and bunkers.

Monster Hunter Wilds / This week’s AAA release / Friday 28 February
Fulfill your duty as a Hunter by tracking and defeating powerful monsters and forging strong new weapons and armor from the materials you harvest from your hunt as you uncover the connection between the people of the Forbidden Lands and the locales they inhabit. The ultimate hunting experience awaits you in Monster Hunter Wilds. Steam link

Lumi Trek / Monday 24 February
Lumi Trek is a unique rhythm platformer where you have to combine the three primary colors of light to overcome obstacles. Change the color of the moving star at the right time, and stay calm when deadly traps appear. It may sound simple, but this challenge will make your hands sweat. Steam link Ninja Five-O / Tuesday 25 February
Ninja Five-O entrenches you into the epic and ruthless voyage of Joe Osugi, who is a detective and players become the Ninja Five-O. Utilize a wide variety of masterful ninja skills to uphold justice by solving treacherous crimes such as bank heists and hijackings. Use unique Ninjutsu moves to protect the city of Zipangu and take down the evil Mad Mask bosses. Steam link R.E.P.O. / Wednesday 26 February / Early Access
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Steam link Yu-Gi-Oh! Early Days Collection / Thursday 27 February
Duel alongside old friends as the iconic stars of the original Yu-Gi-Oh! anime return in this expansive collection of classic Yu-Gi-Oh! Titles. Including a plethora of Yu-Gi-Oh! games never-before-released outside of Japan! Steam link PGA Tour 2K25 / Friday 28 February
The master of golf sims is back! Tee off with the world’s top golfers on the most storied courses on golf’s biggest stages. Steam link

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NVIDIA Investigates GeForce RTX 50 Series “Blackwell” Black Screen and BSOD Issues

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Saturday, February 22nd 2025

NVIDIA’s problems with its latest flagship RTX 50 series “Blackwell” GPUs continue. First, it was melting power cables, then stability issues, and recently, the case of missing ROPs. Today, we got a confirmation that NVIDIA is investigating users experiencing significant stability problems, with reports of widespread black screen issues and system crashes since the launch of the dedicated 572 driver branch. Unlike owners of previous generation cards who can roll back to stable drivers, RTX 50 series users are particularly affected as no alternative drivers are available for their hardware. The problems span across the entire RTX 50 lineup, including the 5090, 5080, and newly announced 5070 Ti models. Users have reported issues ranging from display flickering to complete system failures, with some experiencing blue screen of death (BSOD) errors during normal operation.

The situation is especially problematic when using advanced features like DLSS 4 frame generation. NVIDIA staff member Manuel recently addressed these concerns on the GeForce Forums, confirming that the company is actively investigating the problems. Preliminary investigation suggests the issues might extend beyond driver software, potentially requiring VBIOS updates to resolve the stability problems fully. Some users have found temporary relief by reducing PCIe speeds below Gen 5 or lowering monitor refresh rates to 60 Hz, suggesting potential firmware-level compatibility issues. However, these workarounds are not guaranteed solutions for all affected users. The latest driver update (572.47), which added support for the RTX 5070 Ti, failed to address these critical stability issues, including only a single bug fix related to monitor wake-up from sleep mode. This has left many early adopters of the RTX 50 series frustrated with their premium hardware purchases.

Sources: GeForce Forums, via Tom’s Hardware, VideoCardz